| Date | Status | Category | Feedback | Attachments | Votes | |
|---|---|---|---|---|---|---|
| 05-31-26 22:05 | New | UI / UX | Do we need a 34-inch PC monitor to play the game?
There's a huge amount of information/tables/options/datas that are unreadable/impossible to use on a medium-sized screen. Even with a 24-inch PC moni... | |||
| 05-29-26 01:03 | New | UI / UX | - Allow the inventory to stay in place while loading cargo
- Currently as soon as you start to type a number in a box that's not on "Page 1" the page resets and goes back to the top. Super annoying | View | ||
| 05-31-26 22:49 | New | CLAIM ALL feature on crafting jobs | LESS PAIN | |||
| 05-30-26 15:29 | New | Quick links to craftable items | UX | View | ||
| 05-30-26 08:39 | New | Crafting Recipes being favorited | Right now it takes many clicks to see everything i need for an end product and also memory. This would save a ton of clicks and frustration if we could save recipes we want or need to make it easier a... | |||
| 06-01-26 16:02 | New | Double tapping Starbase at full zoom to enter Starbase | QOL | View | ||
| 05-31-26 13:20 | New | Don't reset scroll position to the top when I click "deposit" in the Port of Entry. | It saves me endlessly scrolling back down to continue the process of adding additional assets to the manifest. | |||
| 05-30-26 08:47 | New | Crafting shopping list/que | researching and manually writing down all resources/components to craft. | |||
| 05-29-26 00:59 | New | UI / UX | Bring the claim all button back to the crafting collection. | View | ||
| 06-01-26 19:44 | New | Claim Stake eviction | Evict a Claim Stake whenever we want. | View | ||
| 05-31-26 17:44 | New | UI / UX | Please make it easier to navigate the claim stake build options. I have a tier 5, and the list is 455 items long. I'm not always looking to build an extractor, so minimizing the extractor section wo... | |||
| 05-31-26 07:51 | New | Unload all / load all | time and convenience | |||
| 05-29-26 01:06 | New | UI / UX | - Add some type of sorting to the building page of the claims and habs. Once you unlock many extensions this list becomes quite long
- No scroll bar either, have to just manually mouse wheel down all ... | View | ||
| 05-29-26 01:05 | Acknowledged | Wormholes | Long Distance Travel and Working together as a faction | |||
| 05-29-26 01:00 | New | UI / UX | - Add a way to cycle through your fleets within the manage tab.
- Simple next fleet or have the docked fleets listed across the top and easily selected without leaving the manage area
- Adding undock ... | View | ||
| 06-04-26 19:50 | New | Menu - UI/UX | report bug feature | suggestion | ||
| 06-04-26 19:40 | New | Buidling alert | alert when something is finished building | |||
| 06-04-26 19:07 | New | Fleets | The problem with the stuck fleet in the Claim Stake Tier remains | The problem with the stuck fleet in the Claim Stake Tier remains | ||
| 06-04-26 17:34 | New | Crafting | can't claim craft | not sure it can be reproduced as it was started before an update that did stuff to crafting | View | |
| 06-04-26 17:11 | New | reduce the dependence of Atlas and the decrease in the cost of ships (and in general the cost of NFTs) from fluctuations | This is an economic mechanism that ties the emission of new ships to Permits, which can be obtained in the Star Atlas from dismantling old ones or by purchasing them from developers. | |||
| 06-04-26 16:50 | New | Gameplay & Balance | While I have time and inspiration, I would like to continue formulating the economic model of the Claim Stake level and fleets in C4.
As for fleets, they can only mine ONE resource - this is well test... | |||
| 06-04-26 16:26 | New | Menu - UI/UX | Error removing fuel processor | Claim stake is active, it is not out of fuel or cargo full, fuel processor will not go away | ||
| 06-04-26 15:40 | New | Crafting | Recipes | go to crafting, cargo containers and try to check the recipe for tin | ||
| 06-04-26 10:44 | New | Crafting | Crystal Lattice does not work as an ingredient | 1. Craft "Crystal Lattice ONI"
2. Craft "Defense Integration System"
3. Observe that the "Crystal Lattice" input indicates zero available. | ||
| 06-04-26 10:37 | New | Craft Recipe Visual | Save many clicks per craft initiated. Wouldnt need to go back to beginng and search for next craft in the sequence | |||
| 06-04-26 09:41 | New | Economy / Crafting | Players must determine what to mine
Unnecessary goods do not stimulate trade
Supply and demand are the fundamental economic forces that shape market prices and determine what is produced, how, and for... | |||
| 06-04-26 07:29 | New | Gameplay & Balance | Who can explain to me the "genius" of this decision in the gameplay of the game?
In the case of fleet mining, the player himself chooses what to mine - what resources
As I saw in the case of Claim Sta... | |||
| 06-04-26 02:40 | New | Map / Starbases | Currently you have to click and scroll around the map
If there were a drop down box display then the player could jump to a map location easier
The selection options could be broken down into territor... | |||
| 06-04-26 01:27 | New | Hangar | Hanger Config | Have ships at starbase,
go to hanger- hanger config
config either the bitboat or the guardian
Go to ship config tab and scroll until you find "Mining Max"
Apply that config and check the ship stats. ... | ||
| 06-03-26 21:50 | New | UI / UX | Issue: Losing context after opening Settings / Bug Report
While exploring the crafting interface and trying to read ingredient names (they are already very small), I decided to send feedback. I opene... | |||
| 06-03-26 21:33 | New | UI / UX | Issue: In the Crafting/Fabrication UI, within the visual building placement window, the font size for ingredients and their required quantities is far too small. I had to physically magnify my screen ... | |||
| 06-03-26 21:18 | New | Fleets | Fleet stuck | nm | ||
| 06-03-26 21:02 | New | Crafting | Claim stake fuel processor issue | See screenshot | View | |
| 06-03-26 20:23 | New | Fleets | I need time to find my fleet from several dozen fleets of other players and this is very indestructible gameplay | I need time to find my fleet from several dozen fleets of other players and this is very indestructible gameplay | ||
| 06-03-26 19:26 | New | Crafting | tritium craft | 1 go to craft 2 search the recipy | ||
| 06-03-26 19:16 | New | Crafting | Search recipes | go to crafting - start searching recipes | ||
| 06-03-26 19:15 | New | Menu - UI/UX | Port of Entry scroll reset | 1. Go to port of entry with an account that has a lot of resources to import (that has a scroll bar)
2. Scroll to the bottom and click deposit on a resource.
3. The UI resets (scrolls) to the top of t... | ||
| 06-03-26 19:10 | New | Menu - UI/UX | Report a Bug/Feedback/Feature - Bug | 1. Report a Bug
2. Write some constructive feedback
3. Click away from the window
4. Frantically try to get back to the bug report screen
5. Cry because everything you wrote was deleted. | ||
| 06-03-26 19:02 | New | Crafting | Chromite Recipe Missing | Search for chromite recipe, wont be there | ||
| 06-03-26 14:20 | New | Fleets | Travel time estimate doesnt account for bonuses | Train speed bonuses in Council Ranks and see the difference | View | |
| 06-03-26 13:30 | New | Fleet & Movement | The AP reload button is missing from the fleet options.
It is important to have it especially in a situation like now that the AP isn't reloaded automatically after an attack (right now due to a bug, ... | |||
| 06-03-26 12:57 | New | Close window X in top right corner | Clicking out of stations when not intended | View | ||
| 06-03-26 10:11 | New | Menu - UI/UX | Clicking on station while fleet is selected | see screenshot | View | |
| 06-03-26 10:02 | New | Add undock button in manage fleet window | less clicking | View | ||
| 06-03-26 09:21 | New | Yes, it is the scientist cat, whose NFT you can buy from the developers, that will help you manage your business empire | This is a crypto game and all gameplay and bonuses from them should be tied to NFT. | |||
| 06-03-26 08:25 | New | Fleets | Fleet stuck in claim transfer | Claim, Manager Transfer, Complete Transfer | ||
| 06-03-26 08:07 | New | Economy / Crafting | Because in the cost of resources, players will have to include the cost of the expenses they made to purchase MINING DRILL and POWER PLANT
Any investment must pay off
It is unprofitable to sell withou... | |||
| 06-03-26 07:59 | New | Economy / Crafting | I would also like to draw attention and ask the developers in C4 to include MINING DRILL and POWER PLANT in the gameplay
They should be a prerequisite for the Claim Stake Tier to work
These NFTs hav... | |||
| 06-03-26 07:28 | New | Menu - UI/UX | CS keeps saying under construction | Build a tier 3 hydrogen extractor then build anything else | View | |
| 06-03-26 07:28 | New | Crafting | Crystal Matrix Craft Bugged | Go start a craft for "Crystal Matrix" | ||
| 06-03-26 06:31 | New | Crafting | Not possible to start crafting at crafting hub with 1 crew | Have a crafting hub, have only 1 crew available, start crafting 1 unit of anything with 1 crew member. | View | |
| 06-03-26 04:13 | New | Crafting | extreme increase in output | crafting -> gold -> insert amount / crew -> default bay -> start | View | |
| 06-03-26 00:34 | New | Add Search Bar to Mining Resource Selection | Players currently have to manually scan through the entire list of mining resources to find the one they want. This becomes increasingly time-consuming as more resources are added to the game.
A sear... | |||
| 06-02-26 23:54 | New | Menu - UI/UX | Starting Research Node Is Hidden When Opening a New Research Tree | Open Research Nodes.
Select a research tree that has not been started yet (for example, Building).
Observe that no obvious starting node is shown.
Click on various locked nodes within the tree.
Follow... | ||
| 06-02-26 23:44 | New | Menu - UI/UX | Research Node Locked Despite All Prerequisites Being Met | Progress through the Crafting research tree.
Reach Crafting Level 1 or higher.
Meet all listed prerequisites for the "Freelance Crafter" node.
Open the Research Nodes screen.
Observe that the node rem... | ||
| 06-02-26 21:25 | New | Menu - UI/UX | Top Menu hidden behind fleet | See screenshot | View | |
| 06-02-26 18:53 | New | UI / UX | Please make them bigger they fade into the background since they are grey/transparent | View | ||
| 06-02-26 16:24 | New | Fleets | Want to stop mining | Wanteed to stop mining | ||
| 06-02-26 16:09 | New | Gameplay & Balance | Why aren't these structures implemented in C4?
I've been waiting for them for 5 years to play
Make the power plant and mining drill installable on the CLAIM STAKE TIER
Why make them if we can't play t... | |||
| 06-02-26 12:25 | New | Fleets | fleet stuck on transfer of resources from stake to fleet | I moved fuel from cargo to claim stake, and maxxed the fuel amount on the claim stake, now fleet is stuck on the active transfers menu, and spits out that error when trying to confirm | ||
| 06-02-26 11:59 | New | Menu - UI/UX | Claim stake Food processor removal error | A claim stake with Food processor available, no components that are needed for the construction of the food processor in starbase inventory, try to remove the food processor from the claim stake. | View | |
| 06-02-26 11:34 | New | Economy / Crafting | The multi-layered crafting system is incredibly tedious. It took me over an hour of clicking to craft a "Cargo Cap T1". I had all of the raw materials - that's just how long it took to click through a... | |||
| 06-02-26 10:46 | New | Fleets | Fleet Blocked | My Fleet is blocked in idle after I transfer Fuel in the claim stake | ||
| 06-02-26 08:50 | New | Manage fleet button | Too many clicks to get to managing a recently docked fleet | View | ||
| 06-02-26 08:39 | New | Subwarp travel info improvements | Make travel plans easier to read | |||
| 06-02-26 02:46 | New | UI / UX | If you have multiple fleets docked at the same starbase there can be a small ui issue when managing fleets.
When you click manage fleet it should lead you into the fleet cargo page. It works for the f... | |||
| 06-02-26 02:43 | New | UI / UX | When you are trying to build on a claim stake you need to scroll through the building options. There is some kind of reload that keeps triggering while you are scrolling forcing you back to the top of... | |||
| 06-02-26 02:40 | New | UI / UX | The banner that loads at the top right of the screen to confirm each transaction is in a inconvenient spot.
It loads right over the window close tab so you have to click twice or wait for it to fade.
... | |||
| 06-02-26 02:35 | New | Fleet & Movement | when mining, allow ship animation circling any those planets.
Maybe also add planet selection to mine at. | |||
| 06-02-26 02:31 | New | UI / UX | Its hard to see my ships, when all ships have names in RED.
Add a tag or pointers for user controlled ships, to easily identify my ships in space. | |||
| 06-01-26 21:29 | New | Fleets | Stuck fleet in claim stakes transfer | go to claim stakes - transger cargo - press complete under the fleet in queue | ||
| 06-01-26 20:14 | New | Menu - UI/UX | claim stake logistics | go to claim stakes then transfer cargo | ||
| 06-01-26 20:07 | Implemented | Menu - UI/UX | Opal Bitboat image missing | Go to Config Bay and click on Opal Bitboat | ||
| 06-01-26 19:36 | New | Wallet | Cannot export resources to wallet | Port of Entry -> Starbase inventory -> select RSS -> Transfer | ||
| 06-01-26 15:24 | New | Fleets | attack error | h | ||
| 06-01-26 15:23 | New | Fleets | attack oni fleet | try atck/error | ||
| 06-01-26 14:42 | New | Council Rank | combat research node dont work | combat resaearch node/freelance node/nothing possible. | ||
| 06-01-26 14:34 | New | UI / UX | i can read the error message when happen i put my mouse on it but 2sec after is gone. i think is better when the mouse is on the message that one stay readable. | |||
| 06-01-26 14:23 | New | Fleet & Movement | i prefer when i search a planet in region and have make my choice of destination, if just after i select my felet can that not zoom on where is my fleet, or maybe leave a choice if i want go to my fle... | |||
| 06-01-26 14:19 | New | Menu - UI/UX | claim stakes | build/selectupgrade/apply/go back automaticly build | ||
| 06-01-26 13:50 | New | Fleets | attack failed | attack wait and attack | ||
| 06-01-26 11:30 | New | Token Bridge | Zink bridge Cleanup error | Bridge ATLAS from ATLASNET to Zink. I tried with 500/1000 ATLAS. | ||
| 06-01-26 10:17 | New | Loyalty Points | daily check in | open and click check in button | ||
| 06-01-26 10:02 | Implemented | Fleets | Force exit / Fleet stuck / Claim stake | Do a dispatch on a Claim Stake with a fleet that has nothing in cargo. | ||
| 06-01-26 09:56 | Implemented | Hangar | Building on Claimstake not possible | 1. Deploy a CSS on Ice Giant in Ustur CSS sector
2. Pay Rent (0.01 Atlas - 8 hours)
3. build a core building
4. commit
Then check the logs:
installHook.js:1 Failed to update buildings: Error: RPC er... | ||
| 06-01-26 07:23 | New | Performance / Bugs | Game has poor performance and cannot be played without a lot of freeze frames.
My configuration:
Processor 11th Gen Intel(R) Core(TM) i9-11980HK @ 2.60GHz
Video Card NVIDIA GeForce RTX 3080 Laptop ... | |||
| 06-01-26 07:21 | Acknowledged | Inventory | Claim stake "Process output" gives 0 resources | Create a claim stake with lumanite extractor + aluminium ore extractor + aluminium processor | ||
| 06-01-26 06:53 | Implemented | Menu - UI/UX | Claim Stake central hub stats | Build a central hub, try to see its stats again in the right hand menu | ||
| 06-01-26 06:26 | New | Crafting navigation | I am forced to open multiple tabs to have the various production levels of the recipe, especially if it is complex. | |||
| 06-01-26 02:27 | New | Economy / Crafting | 1. Ability to take note of required resources when viewing crafting components, this note can be pushed to miners to pre-select resources to mine when mining.
2. Ability to pre-select previously selec... | |||
| 06-01-26 01:14 | New | UI / UX | The contrast is a white gradient background and then white text. Makes it very hard to read. | |||
| 06-01-26 01:12 | New | UI / UX | I know I am old by the Initial Review Terms screen is hard to read. Larger font size would be better. | |||
| 05-31-26 22:18 | New | Menu - UI/UX | CLAIM STAKE T1 BUGGING OUT | 1. Go to ONI CSS
2. click on Ice Giant
3. Try installing buildings and click apply
4. Leave menu
5. Go back | ||
| 05-31-26 21:50 | Acknowledged | Fleets | Warp lanes failing: AI addition | - | ||
| 05-31-26 21:47 | Implemented | Fleets | KICKS ME OUT OF INPUT FIELDS | 1. Go to cargo menu for a fleet
2. Click "food or fuel" input box
3. Enter a number | ||
| 05-31-26 21:42 | Acknowledged | Fleets | Cannot use warp lane in 004-ONI-CORE-03 | just try to use warp lane to 004-ONI-KING-01 from system 004-ONI-CORE-03 | ||
| 05-31-26 21:39 | New | UPGRADE MY CREW | LESS PAIN | |||
| 05-31-26 21:32 | New | UPGRADE MY FLEETS VIEW | LESS FRICTION | |||
| 05-31-26 21:02 | New | "mining memory" for ships | LESS FRICTION | |||
| 05-31-26 21:00 | New | ON THE "MY FLEETS" SCREEN | FRICTION AND CLICKS | |||
| 05-31-26 20:56 | New | ADD UNDOCK BUTTON ON FLEET CONSTRUCTION SCREEN | LESS CLICKS. LESS FRICTION. MORE SPEED | |||
| 05-31-26 20:43 | New | Add a "upload image" button for screenshots | would be better than just URL | |||
| 05-31-26 20:42 | New | PORT OF ENTRY: "DEPOSIT ALL BUTTON" | SPEED | |||
| 05-31-26 20:32 | Implemented | Menu - UI/UX | Finalize claim button not working | happens every time on different claim stakes, including brand new ones. | ||
| 05-31-26 19:59 | New | In-game chat | community bonding outside of discord | |||
| 05-31-26 19:56 | New | Menu - UI/UX | The color scheme in MUD hurts my eyes - the bright sun in the center is blinding, and there's a lot of red | The color scheme in MUD hurts my eyes - the bright sun in the center is blinding, and there's a lot of red | ||
| 05-31-26 18:42 | New | Performance / Bugs | Testing on my PC with
Nvidia Geforce GTX 650 TI boost
Win. 10 pro
32 Gb Ram
My power supply on 900-1000W going crazy. The Fan starting. | |||
| 05-31-26 17:54 | New | Other | We can turn of the back ground animation. maybe choose a color instead | |||
| 05-31-26 17:46 | New | UI / UX | The green success window that pops out of the top right of the screen pops out right on top of the x to close the starbase window. Can we move that so we don't have to bother with closing the green b... | |||
| 05-31-26 17:37 | Implemented | Menu - UI/UX | Glitching in claim stake building screen | happens about 50% of the time in the claim stake building screen. | ||
| 05-31-26 17:33 | New | Other | It's pretty much impossible to read what it says. When you have to select wish resources on the list before starting mining.
It would look better and easier. If it was in boxes so we can just click on... | |||
| 05-31-26 17:22 | New | Menu bar for work | That you only focus on what you want to use the game for and the computer will be able to pull the game | |||
| 05-31-26 14:59 | New | Menu - UI/UX | The Claim Stake Dashboard is broken at MUD CSS | Open the claim stake at the CSS.
Try and import resources | ||
| 05-31-26 12:24 | New | UI / UX | We need a screen here (see attached file) to let us import our key after a hard refresh.
A the moment we are forced to create a new profile and, in this new profile account, to import our original pro... | View | ||
| 05-31-26 11:30 | New | Menu - UI/UX | claim design / apply changes | Click on the claim stake deployed, click on Build, than add a core (I see it in green), click on Apply changes.
It goes back to the previous screen, but when I click again on Build, nothing has been a... | ||
| 05-31-26 10:58 | Implemented | Fleets | fleet stuck | 1. search fleet in clam stake cargo menu
2. put R4 in storage claim stake menu (here fuel and food)
3. confirm
4. fleet stuck | ||
| 05-31-26 09:31 | New | UI / UX | I think having the "undock" etc options appear under the fleet card itself when you select that fleet would be more convenient than having it appear in the lower right hand corner of the screen | View | ||
| 05-31-26 09:04 | Implemented | Fleets | You can start mining without having food in your cargo. | Undock without food
Start mining
Dock again
Look clueless when your storage is empty | ||
| 05-31-26 07:54 | New | Menu - UI/UX | Too many fleets docked at css | ONI-CSS | ||
| 05-31-26 07:52 | New | UI / UX | The font is hard to read, and too small, even at normal zoom. It's hard to find things with your eyes | |||
| 05-31-26 07:28 | New | Council Rank | info by council rank not scrolling down | 1 go to concil rank 2 click godmode 3 try to get all info | ||
| 05-31-26 05:44 | Implemented | Fleets | Different kind of bricking from claim stake transfer | cant make the fleet do anything, from the main pane, the hangar screen or the transfer cargo screen. | ||
| 05-31-26 03:14 | Implemented | Menu - UI/UX | Hab Active Before Construction | Place your hab. As soon as you place it, before you build a main hub, the job slots are already active. | View | |
| 05-30-26 21:58 | New | Crafting | Crafting HUB modification building error | see description above | ||
| 05-30-26 21:36 | New | Menu - UI/UX | In C4, the font size of most informational posts, for example, in Claim Stake Tier, is very small and everything is poor | In C4, the font size of most informational posts, for example, in Claim Stake Tier, is very small and everything is poorly visible | ||
| 05-30-26 18:58 | Implemented | Wallet | Finalize claim button brings CU exceeded error | Add a building, Finalize stake (doesn't happen always) | View | |
| 05-30-26 16:11 | New | Diminishing Returns On Combat LP | Players would not earn the mad lp from combat simply by fighting their own wallets. They would be forced to combat with other wallets and players. | |||
| 05-30-26 15:08 | New | Search Field | It is quite tedious to go one by one and search each system for a certain resource right now. | |||
| 05-30-26 14:44 | New | Short Cut buttons | When I click on fleet, I can't figure out how to go directly to the hangar to make changes to fleet if it's docked. | |||
| 05-30-26 13:39 | Implemented | Inventory | transferring cargo out of claim stake | Select Fleet
select stage all
select transfer
zoom in find the complete button select that button and error occurs
i did notice that when i select the claim stake and then select transfer it now show... | ||
| 05-30-26 13:35 | New | UI / UX | Hello again team,
I have another UI/UX suggestion regarding the fleet management after testing the undocking and staging phase on the PTR:
Current Situation: When we undock or look at a busy base, t... | |||
| 05-30-26 13:26 | New | UI / UX | While testing the 'Manage Fleet' interface, I thought of a UI/UX quality-of-life improvement that would make fleet logistics much more efficient:
Current Situation: Right now, the interface only show... | |||
| 05-30-26 13:24 | New | Fleets | Created a new account => blank map | 1. Create new account
2. Load game
3. No map | ||
| 05-30-26 13:04 | New | Other | it is not possible at this time to add more time to the rent allocated time before that time runs out. this means a claim stake for instance will go idle if the timer does not expire at a convenient t... | |||
| 05-30-26 10:45 | New | Marketplace | they offer me to trade on the base of another faction | Mud can't trade at Oni stations
Why give it and overload the market interface? | ||
| 05-30-26 10:34 | New | Marketplace | Why can't you import the current StarAtlas market into C4? | The C4 market is very poorly made - it won't be possible to play with it. | ||
| 05-30-26 10:11 | New | Menu - UI/UX | Why is it showing me 30+ fleets | Why is it showing me 30+ fleets | ||
| 05-30-26 09:57 | Implemented | Fleets | My fleet got stuck after I tried to transfer fuel to Claim | My fleet got stuck after I tried to transfer fuel to Claim | ||
| 05-30-26 09:15 | New | Crafting | Cant do more than 5 claim buildings | Have 4 finished structures on a claim and go to start a 5th | ||
| 05-30-26 08:35 | New | Claim Building Search or Favorite | Time and easier | |||
| 05-30-26 07:24 | New | Fleet & Movement | Now you have to create another warp to see the cooldown of the previous warp | |||
| 05-30-26 06:31 | Implemented | Fleets | Fleet stuck withdrawing cargo from claim | Deposit food into a claim. Go back with fleet and try to withdraw it | View | |
| 05-30-26 03:33 | New | Fleets | I can't disband a Mamba fleet. | Taking damage to a fleet
Attempting to disband at a station
In-game error with no solutions | View | |
| 05-30-26 03:22 | New | Performance / Bugs | Current Issue:
The resource selection process in mining mode is currently too repetitive. Every time a fleet returns from an activity, the player must manually reconfigure which resources to mine (suc... | |||
| 05-30-26 02:59 | New | Performance / Bugs | Current Issue:There is an overlapping issue with the UI windows. When a user opens a fleet status pop-up in space and then clicks on a planet to access the Starbase, the new Starbase window renders un... | |||
| 05-30-26 01:54 | New | Economy / Crafting | i open the claim stake and i can see that it has no fuel it would be nice if i click on no fuel it takes me to the menu that would allow the transfer of fuel instead of guessing where to find that fun... | |||
| 05-30-26 01:36 | Implemented | Fleets | Fleet bricked, seems stuck in claim stake transfer | not risking my ships not gonna try, | ||
| 05-30-26 01:10 | Implemented | Menu - UI/UX | Unable To Transfer ATLAS Back to Wallet | 1. Go to Account Command (Gearwheel)
2. Go to View Character Info
3. Click on WITHDRAW ATLAS
4. Enter Amount (less than or equal to Character's ATLAS balance)
5. Click on the CONFIRM button. | ||
| 05-30-26 00:56 | New | Menu - UI/UX | Queue covered to transfer source in claim stake logistics dialogue | try to do a resource transfer to a claim | ||
| 05-29-26 22:58 | Acknowledged | Crafting | xxs hab crafting station not working | add xxs hab crafting station to be built, select save and then the error comes up | ||
| 05-29-26 21:08 | New | Menu - UI/UX | Scrolling Claim Buildings Bug | Go to Claim building options and scroll down, it will pop you back up to the top | ||
| 05-29-26 21:07 | New | Essential info on the fleet-details panel | removes one click to get fleet setup | |||
| 05-29-26 20:48 | Implemented | Inventory | Claimstsake invenotyry issuue | 100% repeataable going to cargo transfer screen and the cargo not being in the withdraw side. havent retried the cargo disappearing when adding fuel. | ||
| 05-29-26 20:44 | Implemented | Fleets | After fuel transfer from fleet to CS; FLEET LOCKED | Transfer fuel to CS. And check fleet | View | |
| 05-29-26 19:50 | Implemented | Fleets | fleet and stake | get cargo from stake | ||
| 05-29-26 19:35 | New | Import/Export | RPC when importing assets at css after new profile creation | 1. goto css.
2. port of entry
3. select 7 resources to import
4. select max amount
5. press transfer manifest. Received the RPC error. | ||
| 05-29-26 18:53 | Implemented | Fleets | refuel stake | plant the stake | ||
| 05-29-26 16:29 | Reviewed | Menu - UI/UX | My CPU is now able to cook eggs | 1. Start the game o a freshly started browser process
2. Check ressource usage | ||
| 05-29-26 16:00 | Acknowledged | Fleets | crew capacity | open fleet composer / editor | ||
| 05-29-26 15:51 | New | I propose to introduce a new game element that will significantly enliven PvP in the game | This is a supply box. These are cemeteries of drifting destroyed ships that periodically (once an hour) appear in medium and high-risk areas | |||
| 05-29-26 15:47 | Reviewed | Fleets | This is a supply box. These are cemeteries of drifting destroyed ships | Fleets of players from three competing factions will compete to get this loot from the supply box - this will be a new step in the development of C4. | ||
| 05-29-26 15:46 | Implemented | Crafting | Unable to build crafting station on CSS | 1. stockpile required materials/components. 2. build crafting hub. 3. attempt to build crafting station. | ||
| 05-29-26 15:44 | Implemented | Menu - UI/UX | Unable to transfer fuel to claim stake | 1. Load fuel into fleet's cargo pod
2. Undock fleet
3. Load claim stake
4. Click transfer cargo button
5. Select fleet on the left panel
6. Enter fuel amount in the middle panel
7. Click "dispatch" | View | |
| 05-29-26 15:21 | Acknowledged | Inventory | If everything weighs 1, it's a disaster for the game's economy | This is a step backwards in both gameplay and in developers' profits from ship sales | ||
| 05-29-26 15:18 | Acknowledged | Inventory | Cargo hold status | In SAGE LABS it is easy to track - in the Starbase Local Inventory section
But I did not see it in C4 | ||
| 05-29-26 15:17 | New | ADD PLAYER INFO (NAME-GUILD) TO THE FLEETS/CLAIM STAKES ETC | Need to know who the player is | |||
| 05-29-26 15:07 | Reviewed | Menu - UI/UX | high memory usage | a | ||
| 05-29-26 14:54 | Acknowledged | Menu - UI/UX | Please make sure that the sorting settings I selected once are not reset and remain constant when switching between diff | Please make sure that the sorting settings I selected once are not reset and remain constant when switching between different game windows | ||
| 05-29-26 14:38 | Acknowledged | Menu - UI/UX | Where is the CHANGELOG in C4 | Where is the CHANGELOG in C4? | ||
| 05-29-26 14:37 | Reviewed | Fleets | toolkit dont appear in slot | ressuply | ||
| 05-29-26 13:58 | Acknowledged | Crafting | Remove Claim Stake | Place a claimstake anywhere and then you cannot remove it | ||
| 05-29-26 13:57 | Implemented | Menu - UI/UX | Invisible buttons in the Active transfers window for claim stake trasfer. | Dispatch a fuel transfer from a fleet to claim stake, two buttons appear in the active transfers window. | ||
| 05-29-26 12:52 | Reviewed | Council Rank | Unable to progress CR Pilot > Ship Size | 1. Upgrade Council Rank > Pilot > Ship Size to "XS".
2. Refresh page
3. Navigate to Council Rank > Pilot > Ship Size "Small" | View | |
| 05-29-26 12:48 | New | Gameplay & Balance | I think that subwarping and warping should take a LOT longer based on the size of the map. It would help to create a much larger playing environment. Current subwarping from ONI CSS to ONI-12 which ... | |||
| 05-29-26 12:00 | Reviewed | Wallet | Player Creation Accepts Invalid Characters | Disable/Skip the client-side character restrictions.
Alternatively, directly issue the necessary blockchain instructions. | ||
| 05-29-26 11:15 | New | Economy / Crafting | Clicking on a craft job in craft report (main page overview) go to the actual craft job. | |||
| 05-29-26 11:06 | New | Craft tab should provide overview of required raw resources | manually calculatiing the raw resource requirements by clicking through the whole breakdown of the item to be crafted | |||
| 05-29-26 10:54 | New | mining memory and clear all button | having to re-select everything time and time again | |||
| 05-29-26 10:25 | Acknowledged | Fleets | Form fleet with multiple ship types gives priority alert | Click create fleet, add mulitple ship types, click create | ||
| 05-29-26 10:25 | Reviewed | Fleets | Adding Resources to Fleet | See "what happened" | ||
| 05-29-26 09:46 | Acknowledged | Menu - UI/UX | Claim stake design, no info about crew space, power reserve | Add just a hub to a claim stake and some other building, but no power plant or crew quarters. | ||
| 05-29-26 09:42 | Acknowledged | Fleets | Error al atacar starbase | dirijirse a un sector neutral]
atacar starbase | ||
| 05-29-26 08:37 | New | Menu - UI/UX | Letreros de las naves se empalman con el de las estaciones | 1. mover la flota sobre la estacion espacial
2. tratar de leer la informacion | ||
| 05-29-26 08:31 | Reviewed | Crafting | I click on this notification it doesn't take me to the main production menu so that I can click there again to finalize | Make it so that when clicking on the notification about the end of production the player either goes to the production finalization menu | ||
| 05-29-26 08:20 | Reviewed | Crafting | We can't track fleet activity and production at the same time | Please make the information about fleets and production open in different places on the screen when we click pin this information | ||
| 05-29-26 08:11 | Reviewed | Fleets | fleet data and this information will be constantly on the main screen But it takes up 50 percent of the screen | Do it like in SAGE - so that lines with information about fleets appear in the upper right corner.
For this, 2-5 percent of the screen is enough | ||
| 05-29-26 08:03 | New | Inventory | And there should be a window where the player can write how much he wants to unload the fleet | And there should be a window where the player can write how much he wants to unload. | ||
| 05-29-26 06:24 | Reviewed | Menu - UI/UX | remove the sun It adds contrast and makes the eyes very tired | The game impairs eyesight | ||
| 05-29-26 04:15 | Acknowledged | Mining Settings Save | Everytime a fleet is sent to mine, resources must be selected. With a resource list of over 73, its nice to be able to save mining settings | |||
| 05-29-26 04:14 | Acknowledged | Menu - UI/UX | Council Rank Hidden INFO | click on god mode | View | |
| 05-29-26 03:52 | Implemented | Crafting | Cant pay rent css crafting hab | basic trying to pay rent on hab. 100% repeatable. | ||
| 05-29-26 03:50 | New | Map / Starbases | Only show own and enemy fleets within a star system range to reduce clutter. However, show ALL fleets outside the start system. Just have a clickable enumerated friendly fleet indicator near the star ... | |||
| 05-29-26 03:15 | Acknowledged | Crafting | cant build in claimstake | reproduceable every time I try to build storage buildings on that claimstake. | ||
| 05-29-26 02:33 | Acknowledged | Fleets | UI shows mining without all r4 there. No mining occuring in reality | Created a fleet. Put in fuel. undocked and mined hydrogen. UI shows mining is occurring. Eventually, it completes and shows Cargo is full. Once docked, nothing is deposited. It looks like mining does ... | ||
| 05-29-26 02:18 | Acknowledged | Menu - UI/UX | Letters missing | ONI CSS Starbase menu ->Upgrade (MAX) Menu -> Operating Tier field | ||
| 05-29-26 01:32 | New | Crafting | Claim Building | Select build on claimstake
Add hubs or crew quarter or powerplant to claim
Click Apply changes
Changes not applied or saved | ||
| 05-29-26 01:04 | New | UI / UX | I think I used up all my Atlas crafting resources. I put in 9 million and the transaction fails... but I can craft small amounts like 100.
If crafting costs Atlas, it should show how much, like in SA... | |||
| 05-29-26 01:02 | Acknowledged | Fleets | No Passenger Slots in Manage Menu | Attempt to load crew, You cannot see the number of empty passenger spaces anywhere in the manage fleet menu | View | |
| 05-29-26 01:01 | New | UI / UX | When trying to Disband a damaged fleet it shows no error in game either. You can click the disband button 100 times and it shows nothing. You get a console error.
I'm guessing from Holosim knowledge... | View | ||
| 05-29-26 00:58 | New | Onboarding | Not game breaking per se, but... I went on a mission to try to craft all components for a t5 config for a ship. And it's crazy, as far as the amount of navigation needed between windows.
This will 10... | |||
| 05-29-26 00:58 | New | UI / UX | When in the crafting menu, at 90% zoom the "search" field next to the "ready" button is clearly visible.
However, at 100% or 110% zoom, the buttons overlap, making it difficult to press the "search" ... | |||
| 05-29-26 00:57 | New | UI / UX | When I level up a council rank skill and something is missing (e.g. Atlas, XP, or anything else), it throws a TX simulation error (instead a nice ingame message which tells me what exactly is missing)... | View | ||
| 05-29-26 00:56 | New | UI / UX | Work flow optimization: should be a "enter starbase" button on the fleet screen.
Selecting it would make you enter the SB that the fleet is at.
Right now you have to close it.
Click the SB.
Then ... | |||
| 05-29-26 00:55 | New | UI / UX | Would be good if you could close out the crafting job right in the crafting menu | View | ||
| 05-29-26 00:55 | New | UI / UX | Would be good to add an "undock" button on this screen | View | ||
| 05-29-26 00:54 | New | UI / UX | I know, I know.. Use drag and drop, or use the menu to fill up a fleet. But.. just let us double click the icons, or the "max ..." lines right below, to fill up a fleet 🙏
Even better would be a "max... | View | ||
| 05-29-26 00:53 | New | UI / UX | If we could make the text get BIGGER upon mouse over that would help | |||
| 05-29-26 00:52 | New | Performance / Bugs | I LOVE C4. its beautiful!
I will test it extensively asap, hopefully this evening, btw I'm noticing it is very heavy, it is eating 60-80% of my CPU usage. It's kinda hard to play like that, I dont kn... | View | ||
| 05-29-26 00:51 | New | UI / UX | - Use Escape key to exit any menu. Currently you have to click the X or leave from each menu to leave. Allowing escape to be a simple back button from any menu would save thousands of clicks
- This is... | |||
| 05-29-26 00:38 | New | UI / UX | When leaving the Starbase your own personal fleets should be highlighted a different color or have some other identification diferentiation rather than having to click on all the fleets to find your o... | |||
| 05-29-26 00:21 | New | Other | Some basic info from the dev team as a doc with all the possibilitys ingame to download, this way we can upload it in our personal ai, like gpt or claude, to teach it to helps to track recipies, what ... | |||
| 05-29-26 00:17 | Acknowledged | Fleets | Couldn't create a fleet with all my fleets | New fleet on CSS hangar | ||
| 05-28-26 23:04 | Acknowledged | Fleets | Adding hull to fleet error | Start fleet manage, add a ship hull to the fleet, the crew will be ok with the correct amount, confirm with update fleet, error will happen. Escape the manage menu discarding changes to manifest, chec... | ||
| 05-28-26 22:55 | Reviewed | Fleets | I don't see any Automation or the function to turn off flashing ships | I don't see any Automation or the function to turn off flashing ships | ||
| 05-28-26 22:55 | Acknowledged | Fleets | Can't disband while scan cooldown running | Do a scan, dock at starbase, disband fleet. | ||
| 05-28-26 22:54 | Acknowledged | Inventory | There is no sorting system by quantity! | In SAGE it allows you to immediately see how much and what is on the base
There is no sorting at all by quantity or alphabetically
And this is not a table - where it is convenient to see everything | ||
| 05-28-26 22:52 | Reviewed | Fleets | Why then is the icon with information about fleets not fixed | Make it like SAGE - it is very important for players to have not 1 fleet but several as a rule | ||
| 05-28-26 22:41 | New | UI / UX | Would be nice to see resource richness without having to be in the zone. | |||
| 05-28-26 22:13 | New | Fleets | Not possible to change ship config in manage fleet menu | Add a ship to fleet, in my case Airbike, try to change the config. | ||
| 05-28-26 22:06 | Acknowledged | Fleets | Fleet managing end with error although it was successful. | Add a ship to fleet. | ||
| 05-28-26 21:49 | Acknowledged | Fleets | Not possible to add 2 identical ship hulls with different configs | Start fleet creation, add one airbike, select a config for it, confirm. Add a second airbike, it will be stacked to the first airbike, directly with a config selected. | ||
| 05-28-26 21:39 | Acknowledged | Fleets | Error while trying to attack | warp towards location, hit attack and error happend | ||
| 05-28-26 21:32 | Acknowledged | Menu - UI/UX | Port of entry list jumps to the top | Add an item from a position that needs to be scrolled to and push deposit or withdraw. The list jumps to the top. | ||
| 05-28-26 21:07 | Implemented | Wallet | didn t get atlas after god mod | unlock godmode in council rank didn´t get the atlas | ||
| 05-28-26 20:39 | Implemented | Inventory | error inport from wallet to starbase | select all the item push trasnfer on all and the by transfer maniferst get the error | ||
| 05-28-26 04:27 | Acknowledged | Fleets | Attacking Fleets Fails | Attacked failed:
RPC error: {"code":-32002,"message":"Transaction simulation failed: Error processing Instruction 0: custom program error: 0x51890023","data":{"accounts":null,"err":{"InstructionError"... | ||
| 05-28-26 04:26 | Acknowledged | Menu - UI/UX | Progress Bar Reset at CS | Minor Bug
- Construction bar progress resets when leaving the menu. Timer stays correct | View | |
| 05-28-26 04:25 | Acknowledged | Fleets | Self Destruct Respawn Keeps Previous HP | - After self destruct and respawn my fleet spawned with the same HP it had before self destruct
- Not sure if intended or a bug | View | |
| 05-28-26 04:24 | Acknowledged | Fleets | Rescue Min (XS) error | Minor data issue: Rescue Min ( XS ) has no resource/component requirement and gives no additional buff to stats. | ||
| 05-28-26 04:23 | Acknowledged | Menu - UI/UX | Crew Shown Incorrect In Manage Fleet | - There is no where on the fleet card in the manage fleet tap that shows max passengers.
- The "Crew" number across the bottom changes to whatever you have the crew total set to at the top. | View | |
| 05-28-26 04:21 | Acknowledged | Menu - UI/UX | Starbase Menu Not Locked To Faction | - Starbase menu not locked to controlling faction. The image shows an Ustur base from a mud account
- Dock option populates in mud fleet card info when approaching Ustur base. When clicking it, does n... | View | |
| 05-28-26 04:20 | Implemented | Menu - UI/UX | Missing info in fleet card | - Missing info in fleet card UI.
- Shows food in cargo correctly but shows 0 food on the information above | View | |
| 05-28-26 04:18 | Reviewed | Menu - UI/UX | R-016-ONI shows Inside U-20 | Minor visual thing:
R-016-ONI at the top level zoom shows up in UST-20 | View | |
| 05-28-26 04:16 | Acknowledged | Fleets | Starbase Attack Fails | Attempt to attack a neutral Starbase and received a failed to attack starbase console error | View | |
| 05-28-26 04:13 | Acknowledged | Menu - UI/UX | Daily Check In Incorrect | Open up the settings menu, click "check in" and the check in streak counter goes to "0 da streak" | View | |
| 05-28-26 04:10 | New | UI / UX | I researched claims 1 and craft habs 1. All good. I went to CSS to place Habs. It gives you a warning on tiers (can't place this tier because of council rank requirements). Which works as intended.
F... | |||
| 05-28-26 04:09 | New | Map / Starbases | The visual hitbox boundary of the starbase detail menu on the left side extends all the way toward the middle of the screen.
Normally, it should end around the area I marked in pink, but instead it s... | View | ||
| 05-28-26 04:07 | Acknowledged | Menu - UI/UX | Crew For CS Incorrect | Open the claimstakes tab in starbase menu where you have an active claimstake, click on that claim stake and observe. You'll see that it shows 0 crew requirement | View | |
| 05-28-26 04:01 | New | UI / UX | Having an option to favorite recipes and sort by favorite in the fabrication menu would save players a ton of time. Currently you have to go back and forth constantly looking at what you need and sea... | View | ||
| 05-28-26 03:26 | New | UI / UX | I cannot scroll down on my claimstake information page to see what resources my claimstake is earning. Its upgraded with many buildings and there is no minimize option for the building names.
All pla... | View | ||
| 05-27-26 23:13 | Acknowledged | Fleets | Cannot Repair Fleets | Load tools into a fleet, undock, use the repair button from the fleet with tools. Target the damaged fleet. Nothing happens | View | |
| 05-27-26 22:40 | Implemented | Menu - UI/UX | Cannot Build Habs | Attempt to build a hub for the hab. Sometimes works, Sometimes doesnt | View | |
| 05-27-26 22:35 | Acknowledged | Fleets | No Self-Destruct Option | Undock without fuel loaded in the cargo and complete a mining run.
stopping the mining results in a silent tx simulation error (only visible in the console)
no self-destruct option available | ||
| 05-27-26 21:21 | New | UI / UX | Cannot reach Claim Stakes menu from upper icons. The icons at top-mid of the screen, there is "buildings" section where you can check your CS. But you cannot reach to your CS specific menus from there... | |||
| 05-27-26 21:17 | New | UI / UX | TESTDARWIIN | |||
| 05-27-26 21:16 | New | Other | Automated SAGE smoke test after binding C4_REPORT_SUBMIT_TOKEN in galaxy-dev-0. Please ignore. |